Started playing Necromunda again this weekend. It’s a 28mm skirmish game in the grimdark future where you control a cyberpunk gang and battle your friends for control of the Underhive. My gang are Enforcers – dedicated to restoring the rule of law in the Underhive. A very fun game to re-learn!
The dude with the machinegun in the center is overwatching most of the field. He downed about 30% of the enemy gang! We’ll play with more terrain next time. I was nicely dug in.
Outnumbered almost 2:1, I split my 6 dudes and forced the gangers to come to me. They tried to encircle me, but the heavy machinegun on the flank picked off guys as they broke cover and tried to close with me. 40″ range is great on a small table!
As I was armed with 18″ range shotguns, my opponent’s 24″ range rifles tried to pin my left bunch as the fight developed. Their good cover and elevation reduced the effectiveness of the rifle fire, and they were able to enfilade some gangers rushing the machinegun as they exited the building on the right. The rest of the fight was mostly one-sided. I think my team will have more problems on the attack if I can’t concentrate them. As it stood, sticking together and having supporting bases of fire helped inflict a large amount of casualties.
If I were fighting as the more numerous gangers, I would have made a big deathball of dudes and rolled down one flank trying to conceal my advance behind the buildings. I might have kept a small bunch of dudes to pin down the machinegunner, or at least stop them moving freely. When I had a superior force concentrated on one flank, I’d spring the trap and hit them very hard. All 10+ would have been much harder to kill in one turn.